Once upon a time at the dawn of civilization,
a hopeful new adventurer walks into a small village
called "Ur". You are that adventurer.
You have no possessions to speak of, so you'll have
to live off the land for a while.
The most immediate dangers you face right now are getting lost,
and dying of thirst or hunger.
A large, black obelisk is visible from a great
distance away. Due to its size, distinctive appearance
and convenient central location, it's an ideal landmark
to find your way home should you get lost. At first, make
sure you don't go beyond the range of the Obelisk. So that
when you want to get back to town, simply go towards the
obelisk until you're there.
Wells and Puddles
If you get thirsty, look for a well or a natural
You can drink (drink well) repeatedly from them
to quench your thirst.
Apple trees will be very important to you
in your early adventuring days. When you are
hungry, you can go to an apple tree and take
apples from it (take apple tree)
to stuff yourself (eat apple).
You can also carry apples and branches to town
and sell them for some coins.
To become a more effective hunter/gatherer,
you should sell resources to shops and buy goods
from them. Each shop type has a specialty.
This artist weaves fine textiles mostly from wool
and reeds. Buying a basket and other containers
from him will help you carry far more than with
your bare hands, and a good tunic will help your
social standing and overall health.
The cook deals in all sorts of food. He will
usually give you a fair price for your apples,
wheat, and raw meat. His wares include fresh bread,
tasty apple pie, and tender roasted meat.
Back in town after a long journey to improve
his skills, the leather worker is more popular
than ever. His beltpouches and backpacks were
always favorites among those who could afford them,
and he now offers a variety of leather armors as well.
While most of his goods are expensive, basic sandals
are more affordable and well worth their cost
for anyone doing much travel.
The carver makes quality tools from wood,
flint, antlers, horn and ivory. This is where
you want to bring your apple tree branches,
as he usually pays well for them due to the high
demand, and where you can buy the tools to become
a woodcutter, hunter, etc. A wooden staff doesn't
cost terribly much and helps movement for long treks
through the wilderness.
Buys and sells anything, but you can usually
get better prices from the appropriate craftsman.
Sometimes you can make good money just buying
resources from the market and selling them
to the craftsmen, or buying goods from the craftsmen
and selling them at the market.
While this should be enough to get you started,
you should read more about the commands.
Also, there is much you can learn from advanced players
which can easily be recognized by their expensive equipment,
and reading about the game isn't as much fun as playing it.
Good luck, and have fun.